AI Insights · Timothy · January 2023
Top 5 Baseball Games on iOS in Australia Q4 2022
Explore the performance of the top 5 baseball games on iOS in Australia during Q4 2022, including trends in weekly downloads, revenue, and active users.
Performance of Top 5 Baseball Games on iOS in Australia for Q4 2022
In the fourth quarter of 2022, the top 5 baseball games on iOS in Australia showcased varying trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, gives us a detailed look at these metrics.
Baseball Boy!
Weekly revenue for Baseball Boy! showed a general upward trend, peaking at approximately $197 in the week of December 19. Downloads experienced fluctuations, with a notable dip to 171 in mid-December, followed by a recovery to 364 in the last week of December. Active users saw a significant decline from 1.9K in early October to 1K in mid-December, before rising slightly to 1.3K by the end of the quarter.
Baseball Clash: Real-time game
Baseball Clash: Real-time game recorded a sharp increase in weekly revenue, peaking at $1.8K in the week of December 19. Downloads spiked to 583 in mid-November but tapered off to 107 by the end of December. Active users grew from 767 in late September to a peak of 1.5K in late November, before declining to 962 by year-end.
BASEBALL 9
BASEBALL 9 saw a notable increase in weekly revenue, reaching $670 in early December. Downloads remained relatively stable, fluctuating between 137 and 230 throughout the quarter. Active users showed a slight downward trend, decreasing from 1.5K in late September to 1.4K by the end of December.
MLB Tap Sports Baseball 2022
For MLB Tap Sports Baseball 2022, weekly revenue peaked at $2K in early October but saw a decline to $649 by mid-December. Downloads remained low, peaking at 103 in mid-October and dropping to 51 in the final week of December. Active users hovered around 800 throughout the quarter, with a slight decrease to 732 by the end of December.
MLB 9 Innings 24
MLB 9 Innings 24 experienced a peak in weekly revenue at $3.9K in early October. Downloads were steady, ranging from 33 to 71 over the quarter. Active users remained relatively stable, starting at 443 in late September and ending the year at 347.
For more detailed insights and data, visit Sensor Tower.